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| /*! Javascript plotting library for jQuery, v. 0.7. * * Released under the MIT license by IOLA, December 2007. * */// first an inline dependency, jquery.colorhelpers.js, we inline it here// for convenience/* Plugin for jQuery for working with colors. * * Version 1.1. * * Inspiration from jQuery color animation plugin by John Resig. * * Released under the MIT license by Ole Laursen, October 2009. * * Examples: * *   $.color.parse("#fff").scale('rgb', 0.25).add('a', -0.5).toString() *   var c = $.color.extract($("#mydiv"), 'background-color'); *   console.log(c.r, c.g, c.b, c.a); *   $.color.make(100, 50, 25, 0.4).toString() // returns "rgba(100,50,25,0.4)" * * Note that .scale() and .add() return the same modified object * instead of making a new one. * * V. 1.1: Fix error handling so e.g. parsing an empty string does * produce a color rather than just crashing. */(function(B){B.color={};B.color.make=function(F,E,C,D){var G={};G.r=F||0;G.g=E||0;G.b=C||0;G.a=D!=null?D:1;G.add=function(J,I){for(var H=0;H<J.length;++H){G[J.charAt(H)]+=I}return G.normalize()};G.scale=function(J,I){for(var H=0;H<J.length;++H){G[J.charAt(H)]*=I}return G.normalize()};G.toString=function(){if(G.a>=1){return"rgb("+[G.r,G.g,G.b].join(",")+")"}else{return"rgba("+[G.r,G.g,G.b,G.a].join(",")+")"}};G.normalize=function(){function H(J,K,I){return K<J?J:(K>I?I:K)}G.r=H(0,parseInt(G.r),255);G.g=H(0,parseInt(G.g),255);G.b=H(0,parseInt(G.b),255);G.a=H(0,G.a,1);return G};G.clone=function(){return B.color.make(G.r,G.b,G.g,G.a)};return G.normalize()};B.color.extract=function(D,C){var E;do{E=D.css(C).toLowerCase();if(E!=""&&E!="transparent"){break}D=D.parent()}while(!B.nodeName(D.get(0),"body"));if(E=="rgba(0, 0, 0, 0)"){E="transparent"}return B.color.parse(E)};B.color.parse=function(F){var E,C=B.color.make;if(E=/rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(F)){return C(parseInt(E[1],10),parseInt(E[2],10),parseInt(E[3],10))}if(E=/rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(F)){return C(parseInt(E[1],10),parseInt(E[2],10),parseInt(E[3],10),parseFloat(E[4]))}if(E=/rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(F)){return C(parseFloat(E[1])*2.55,parseFloat(E[2])*2.55,parseFloat(E[3])*2.55)}if(E=/rgba\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(F)){return C(parseFloat(E[1])*2.55,parseFloat(E[2])*2.55,parseFloat(E[3])*2.55,parseFloat(E[4]))}if(E=/#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(F)){return C(parseInt(E[1],16),parseInt(E[2],16),parseInt(E[3],16))}if(E=/#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(F)){return C(parseInt(E[1]+E[1],16),parseInt(E[2]+E[2],16),parseInt(E[3]+E[3],16))}var D=B.trim(F).toLowerCase();if(D=="transparent"){return C(255,255,255,0)}else{E=A[D]||[0,0,0];return C(E[0],E[1],E[2])}};var A={aqua:[0,255,255],azure:[240,255,255],beige:[245,245,220],black:[0,0,0],blue:[0,0,255],brown:[165,42,42],cyan:[0,255,255],darkblue:[0,0,139],darkcyan:[0,139,139],darkgrey:[169,169,169],darkgreen:[0,100,0],darkkhaki:[189,183,107],darkmagenta:[139,0,139],darkolivegreen:[85,107,47],darkorange:[255,140,0],darkorchid:[153,50,204],darkred:[139,0,0],darksalmon:[233,150,122],darkviolet:[148,0,211],fuchsia:[255,0,255],gold:[255,215,0],green:[0,128,0],indigo:[75,0,130],khaki:[240,230,140],lightblue:[173,216,230],lightcyan:[224,255,255],lightgreen:[144,238,144],lightgrey:[211,211,211],lightpink:[255,182,193],lightyellow:[255,255,224],lime:[0,255,0],magenta:[255,0,255],maroon:[128,0,0],navy:[0,0,128],olive:[128,128,0],orange:[255,165,0],pink:[255,192,203],purple:[128,0,128],violet:[128,0,128],red:[255,0,0],silver:[192,192,192],white:[255,255,255],yellow:[255,255,0]}})(jQuery);// the actual Flot code(function($) {    function Plot(placeholder, data_, options_, plugins) {        // data is on the form:        //   [ series1, series2 ... ]        // where series is either just the data as [ [x1, y1], [x2, y2], ... ]        // or { data: [ [x1, y1], [x2, y2], ... ], label: "some label", ... }        var series = [],            options = {                // the color theme used for graphs                colors: ["#edc240", "#afd8f8", "#cb4b4b", "#4da74d", "#9440ed"],                legend: {                    show: true,                    noColumns: 1, // number of colums in legend table                    labelFormatter: null, // fn: string -> string                    labelBoxBorderColor: "#ccc", // border color for the little label boxes                    container: null, // container (as jQuery object) to put legend in, null means default on top of graph                    position: "ne", // position of default legend container within plot                    margin: 5, // distance from grid edge to default legend container within plot                    backgroundColor: null, // null means auto-detect                    backgroundOpacity: 0.85 // set to 0 to avoid background                },                xaxis: {                    show: null, // null = auto-detect, true = always, false = never                    position: "bottom", // or "top"                    mode: null, // null or "time"                    color: null, // base color, labels, ticks                    tickColor: null, // possibly different color of ticks, e.g. "rgba(0,0,0,0.15)"                    transform: null, // null or f: number -> number to transform axis                    inverseTransform: null, // if transform is set, this should be the inverse function                    min: null, // min. value to show, null means set automatically                    max: null, // max. value to show, null means set automatically                    autoscaleMargin: null, // margin in % to add if auto-setting min/max                    ticks: null, // either [1, 3] or [[1, "a"], 3] or (fn: axis info -> ticks) or app. number of ticks for auto-ticks                    tickFormatter: null, // fn: number -> string                    labelWidth: null, // size of tick labels in pixels                    labelHeight: null,                    reserveSpace: null, // whether to reserve space even if axis isn't shown                    tickLength: null, // size in pixels of ticks, or "full" for whole line                    alignTicksWithAxis: null, // axis number or null for no sync                    // mode specific options                    tickDecimals: null, // no. of decimals, null means auto                    tickSize: null, // number or [number, "unit"]                    minTickSize: null, // number or [number, "unit"]                    monthNames: null, // list of names of months                    timeformat: null, // format string to use                    twelveHourClock: false // 12 or 24 time in time mode                },                yaxis: {                    autoscaleMargin: 0.02,                    position: "left" // or "right"                },                xaxes: [],                yaxes: [],                series: {                    points: {                        show: false,                        radius: 3,                        lineWidth: 2, // in pixels                        fill: true,                        fillColor: "#ffffff",                        symbol: "circle" // or callback                    },                    lines: {                        // we don't put in show: false so we can see                        // whether lines were actively disabled                        lineWidth: 2, // in pixels                        fill: false,                        fillColor: null,                        steps: false                    },                    bars: {                        show: false,                        lineWidth: 2, // in pixels                        barWidth: 1, // in units of the x axis                        fill: true,                        fillColor: null,                        align: "left", // or "center"                        horizontal: false                    },                    shadowSize: 3                },                grid: {                    show: true,                    aboveData: false,                    color: "#545454", // primary color used for outline and labels                    backgroundColor: null, // null for transparent, else color                    borderColor: null, // set if different from the grid color                    tickColor: null, // color for the ticks, e.g. "rgba(0,0,0,0.15)"                    labelMargin: 5, // in pixels                    axisMargin: 8, // in pixels                    borderWidth: 2, // in pixels                    minBorderMargin: null, // in pixels, null means taken from points radius                    markings: null, // array of ranges or fn: axes -> array of ranges                    markingsColor: "#f4f4f4",                    markingsLineWidth: 2,                    // interactive stuff                    clickable: false,                    hoverable: false,                    autoHighlight: true, // highlight in case mouse is near                    mouseActiveRadius: 10 // how far the mouse can be away to activate an item                },                hooks: {}            },        canvas = null,      // the canvas for the plot itself        overlay = null,     // canvas for interactive stuff on top of plot        eventHolder = null, // jQuery object that events should be bound to        ctx = null, octx = null,        xaxes = [], yaxes = [],        plotOffset = { left: 0, right: 0, top: 0, bottom: 0},        canvasWidth = 0, canvasHeight = 0,        plotWidth = 0, plotHeight = 0,        hooks = {            processOptions: [],            processRawData: [],            processDatapoints: [],            drawSeries: [],            draw: [],            bindEvents: [],            drawOverlay: [],            shutdown: []        },        plot = this;        // public functions        plot.setData = setData;        plot.setupGrid = setupGrid;        plot.draw = draw;        plot.getPlaceholder = function() { return placeholder; };        plot.getCanvas = function() { return canvas; };        plot.getPlotOffset = function() { return plotOffset; };        plot.width = function () { return plotWidth; };        plot.height = function () { return plotHeight; };        plot.offset = function () {            var o = eventHolder.offset();            o.left += plotOffset.left;            o.top += plotOffset.top;            return o;        };        plot.getData = function () { return series; };        plot.getAxes = function () {            var res = {}, i;            $.each(xaxes.concat(yaxes), function (_, axis) {                if (axis)                    res[axis.direction + (axis.n != 1 ? axis.n : "") + "axis"] = axis;            });            return res;        };        plot.getXAxes = function () { return xaxes; };        plot.getYAxes = function () { return yaxes; };        plot.c2p = canvasToAxisCoords;        plot.p2c = axisToCanvasCoords;        plot.getOptions = function () { return options; };        plot.highlight = highlight;        plot.unhighlight = unhighlight;        plot.triggerRedrawOverlay = triggerRedrawOverlay;        plot.pointOffset = function(point) {            return {                left: parseInt(xaxes[axisNumber(point, "x") - 1].p2c(+point.x) + plotOffset.left),                top: parseInt(yaxes[axisNumber(point, "y") - 1].p2c(+point.y) + plotOffset.top)            };        };        plot.shutdown = shutdown;        plot.resize = function () {            getCanvasDimensions();            resizeCanvas(canvas);            resizeCanvas(overlay);        };        // public attributes        plot.hooks = hooks;        // initialize        initPlugins(plot);        parseOptions(options_);        setupCanvases();        setData(data_);        setupGrid();        draw();        bindEvents();        function executeHooks(hook, args) {            args = [plot].concat(args);            for (var i = 0; i < hook.length; ++i)                hook[i].apply(this, args);        }        function initPlugins() {            for (var i = 0; i < plugins.length; ++i) {                var p = plugins[i];                p.init(plot);                if (p.options)                    $.extend(true, options, p.options);            }        }        function parseOptions(opts) {            var i;            $.extend(true, options, opts);            if (options.xaxis.color == null)                options.xaxis.color = options.grid.color;            if (options.yaxis.color == null)                options.yaxis.color = options.grid.color;            if (options.xaxis.tickColor == null) // backwards-compatibility                options.xaxis.tickColor = options.grid.tickColor;            if (options.yaxis.tickColor == null) // backwards-compatibility                options.yaxis.tickColor = options.grid.tickColor;            if (options.grid.borderColor == null)                options.grid.borderColor = options.grid.color;            if (options.grid.tickColor == null)                options.grid.tickColor = $.color.parse(options.grid.color).scale('a', 0.22).toString();            // fill in defaults in axes, copy at least always the            // first as the rest of the code assumes it'll be there            for (i = 0; i < Math.max(1, options.xaxes.length); ++i)                options.xaxes[i] = $.extend(true, {}, options.xaxis, options.xaxes[i]);            for (i = 0; i < Math.max(1, options.yaxes.length); ++i)                options.yaxes[i] = $.extend(true, {}, options.yaxis, options.yaxes[i]);            // backwards compatibility, to be removed in future            if (options.xaxis.noTicks && options.xaxis.ticks == null)                options.xaxis.ticks = options.xaxis.noTicks;            if (options.yaxis.noTicks && options.yaxis.ticks == null)                options.yaxis.ticks = options.yaxis.noTicks;            if (options.x2axis) {                options.xaxes[1] = $.extend(true, {}, options.xaxis, options.x2axis);                options.xaxes[1].position = "top";            }            if (options.y2axis) {                options.yaxes[1] = $.extend(true, {}, options.yaxis, options.y2axis);                options.yaxes[1].position = "right";            }            if (options.grid.coloredAreas)                options.grid.markings = options.grid.coloredAreas;            if (options.grid.coloredAreasColor)                options.grid.markingsColor = options.grid.coloredAreasColor;            if (options.lines)                $.extend(true, options.series.lines, options.lines);            if (options.points)                $.extend(true, options.series.points, options.points);            if (options.bars)                $.extend(true, options.series.bars, options.bars);            if (options.shadowSize != null)                options.series.shadowSize = options.shadowSize;            // save options on axes for future reference            for (i = 0; i < options.xaxes.length; ++i)                getOrCreateAxis(xaxes, i + 1).options = options.xaxes[i];            for (i = 0; i < options.yaxes.length; ++i)                getOrCreateAxis(yaxes, i + 1).options = options.yaxes[i];            // add hooks from options            for (var n in hooks)                if (options.hooks[n] && options.hooks[n].length)                    hooks[n] = hooks[n].concat(options.hooks[n]);            executeHooks(hooks.processOptions, [options]);        }        function setData(d) {            series = parseData(d);            fillInSeriesOptions();            processData();        }        function parseData(d) {            var res = [];            for (var i = 0; i < d.length; ++i) {                var s = $.extend(true, {}, options.series);                if (d[i].data != null) {                    s.data = d[i].data; // move the data instead of deep-copy                    delete d[i].data;                    $.extend(true, s, d[i]);                    d[i].data = s.data;                }                else                    s.data = d[i];                res.push(s);            }            return res;        }        function axisNumber(obj, coord) {            var a = obj[coord + "axis"];            if (typeof a == "object") // if we got a real axis, extract number                a = a.n;            if (typeof a != "number")                a = 1; // default to first axis            return a;        }        function allAxes() {            // return flat array without annoying null entries            return $.grep(xaxes.concat(yaxes), function (a) { return a; });        }        function canvasToAxisCoords(pos) {            // return an object with x/y corresponding to all used axes            var res = {}, i, axis;            for (i = 0; i < xaxes.length; ++i) {                axis = xaxes[i];                if (axis && axis.used)                    res["x" + axis.n] = axis.c2p(pos.left);            }            for (i = 0; i < yaxes.length; ++i) {                axis = yaxes[i];                if (axis && axis.used)                    res["y" + axis.n] = axis.c2p(pos.top);            }            if (res.x1 !== undefined)                res.x = res.x1;            if (res.y1 !== undefined)                res.y = res.y1;            return res;        }        function axisToCanvasCoords(pos) {            // get canvas coords from the first pair of x/y found in pos            var res = {}, i, axis, key;            for (i = 0; i < xaxes.length; ++i) {                axis = xaxes[i];                if (axis && axis.used) {                    key = "x" + axis.n;                    if (pos[key] == null && axis.n == 1)                        key = "x";                    if (pos[key] != null) {                        res.left = axis.p2c(pos[key]);                        break;                    }                }            }            for (i = 0; i < yaxes.length; ++i) {                axis = yaxes[i];                if (axis && axis.used) {                    key = "y" + axis.n;                    if (pos[key] == null && axis.n == 1)                        key = "y";                    if (pos[key] != null) {                        res.top = axis.p2c(pos[key]);                        break;                    }                }            }            return res;        }        function getOrCreateAxis(axes, number) {            if (!axes[number - 1])                axes[number - 1] = {                    n: number, // save the number for future reference                    direction: axes == xaxes ? "x" : "y",                    options: $.extend(true, {}, axes == xaxes ? options.xaxis : options.yaxis)                };            return axes[number - 1];        }        function fillInSeriesOptions() {            var i;            // collect what we already got of colors            var neededColors = series.length,                usedColors = [],                assignedColors = [];            for (i = 0; i < series.length; ++i) {                var sc = series[i].color;                if (sc != null) {                    --neededColors;                    if (typeof sc == "number")                        assignedColors.push(sc);                    else                        usedColors.push($.color.parse(series[i].color));                }            }            // we might need to generate more colors if higher indices            // are assigned            for (i = 0; i < assignedColors.length; ++i) {                neededColors = Math.max(neededColors, assignedColors[i] + 1);            }            // produce colors as needed            var colors = [], variation = 0;            i = 0;            while (colors.length < neededColors) {                var c;                if (options.colors.length == i) // check degenerate case                    c = $.color.make(100, 100, 100);                else                    c = $.color.parse(options.colors[i]);                // vary color if needed                var sign = variation % 2 == 1 ? -1 : 1;                c.scale('rgb', 1 + sign * Math.ceil(variation / 2) * 0.2)                // FIXME: if we're getting to close to something else,                // we should probably skip this one                colors.push(c);                ++i;                if (i >= options.colors.length) {                    i = 0;                    ++variation;                }            }            // fill in the options            var colori = 0, s;            for (i = 0; i < series.length; ++i) {                s = series[i];                // assign colors                if (s.color == null) {                    s.color = colors[colori].toString();                    ++colori;                }                else if (typeof s.color == "number")                    s.color = colors[s.color].toString();                // turn on lines automatically in case nothing is set                if (s.lines.show == null) {                    var v, show = true;                    for (v in s)                        if (s[v] && s[v].show) {                            show = false;                            break;                        }                    if (show)                        s.lines.show = true;                }                // setup axes                s.xaxis = getOrCreateAxis(xaxes, axisNumber(s, "x"));                s.yaxis = getOrCreateAxis(yaxes, axisNumber(s, "y"));            }        }        function processData() {            var topSentry = Number.POSITIVE_INFINITY,                bottomSentry = Number.NEGATIVE_INFINITY,                fakeInfinity = Number.MAX_VALUE,                i, j, k, m, length,                s, points, ps, x, y, axis, val, f, p;            function updateAxis(axis, min, max) {                if (min < axis.datamin && min != -fakeInfinity)                    axis.datamin = min;                if (max > axis.datamax && max != fakeInfinity)                    axis.datamax = max;            }            $.each(allAxes(), function (_, axis) {                // init axis                axis.datamin = topSentry;                axis.datamax = bottomSentry;                axis.used = false;            });            for (i = 0; i < series.length; ++i) {                s = series[i];                s.datapoints = { points: [] };                executeHooks(hooks.processRawData, [ s, s.data, s.datapoints ]);            }            // first pass: clean and copy data            for (i = 0; i < series.length; ++i) {                s = series[i];                var data = s.data, format = s.datapoints.format;                if (!format) {                    format = [];                    // find out how to copy                    format.push({ x: true, number: true, required: true });                    format.push({ y: true, number: true, required: true });                    if (s.bars.show || (s.lines.show && s.lines.fill)) {                        format.push({ y: true, number: true, required: false, defaultValue: 0 });                        if (s.bars.horizontal) {                            delete format[format.length - 1].y;                            format[format.length - 1].x = true;                        }                    }                    s.datapoints.format = format;                }                if (s.datapoints.pointsize != null)                    continue; // already filled in                s.datapoints.pointsize = format.length;                ps = s.datapoints.pointsize;                points = s.datapoints.points;                insertSteps = s.lines.show && s.lines.steps;                s.xaxis.used = s.yaxis.used = true;                for (j = k = 0; j < data.length; ++j, k += ps) {                    p = data[j];                    var nullify = p == null;                    if (!nullify) {                        for (m = 0; m < ps; ++m) {                            val = p[m];                            f = format[m];                            if (f) {                                if (f.number && val != null) {                                    val = +val; // convert to number                                    if (isNaN(val))                                        val = null;                                    else if (val == Infinity)                                        val = fakeInfinity;                                    else if (val == -Infinity)                                        val = -fakeInfinity;                                }                                if (val == null) {                                    if (f.required)                                        nullify = true;                                    if (f.defaultValue != null)                                        val = f.defaultValue;                                }                            }                            points[k + m] = val;                        }                    }                    if (nullify) {                        for (m = 0; m < ps; ++m) {                            val = points[k + m];                            if (val != null) {                                f = format[m];                                // extract min/max info                                if (f.x)                                    updateAxis(s.xaxis, val, val);                                if (f.y)                                    updateAxis(s.yaxis, val, val);                            }                            points[k + m] = null;                        }                    }                    else {                        // a little bit of line specific stuff that                        // perhaps shouldn't be here, but lacking                        // better means...                        if (insertSteps && k > 0                            && points[k - ps] != null                            && points[k - ps] != points[k]                            && points[k - ps + 1] != points[k + 1]) {                            // copy the point to make room for a middle point                            for (m = 0; m < ps; ++m)                                points[k + ps + m] = points[k + m];                            // middle point has same y                            points[k + 1] = points[k - ps + 1];                            // we've added a point, better reflect that                            k += ps;                        }                    }                }            }            // give the hooks a chance to run            for (i = 0; i < series.length; ++i) {                s = series[i];                executeHooks(hooks.processDatapoints, [ s, s.datapoints]);            }            // second pass: find datamax/datamin for auto-scaling            for (i = 0; i < series.length; ++i) {                s = series[i];                points = s.datapoints.points,                ps = s.datapoints.pointsize;                var xmin = topSentry, ymin = topSentry,                    xmax = bottomSentry, ymax = bottomSentry;                for (j = 0; j < points.length; j += ps) {                    if (points[j] == null)                        continue;                    for (m = 0; m < ps; ++m) {                        val = points[j + m];                        f = format[m];                        if (!f || val == fakeInfinity || val == -fakeInfinity)                            continue;                        if (f.x) {                            if (val < xmin)                                xmin = val;                            if (val > xmax)                                xmax = val;                        }                        if (f.y) {                            if (val < ymin)                                ymin = val;                            if (val > ymax)                                ymax = val;                        }                    }                }                if (s.bars.show) {                    // make sure we got room for the bar on the dancing floor                    var delta = s.bars.align == "left" ? 0 : -s.bars.barWidth/2;                    if (s.bars.horizontal) {                        ymin += delta;                        ymax += delta + s.bars.barWidth;                    }                    else {                        xmin += delta;                        xmax += delta + s.bars.barWidth;                    }                }                updateAxis(s.xaxis, xmin, xmax);                updateAxis(s.yaxis, ymin, ymax);            }            $.each(allAxes(), function (_, axis) {                if (axis.datamin == topSentry)                    axis.datamin = null;                if (axis.datamax == bottomSentry)                    axis.datamax = null;            });        }        function makeCanvas(skipPositioning, cls) {            var c = document.createElement('canvas');            c.className = cls;            c.width = canvasWidth;            c.height = canvasHeight;            if (!skipPositioning)                $(c).css({ position: 'absolute', left: 0, top: 0 });            $(c).appendTo(placeholder);            if (!c.getContext) // excanvas hack                c = window.G_vmlCanvasManager.initElement(c);            // used for resetting in case we get replotted            c.getContext("2d").save();            return c;        }        function getCanvasDimensions() {            canvasWidth = placeholder.width();            canvasHeight = placeholder.height();            if (canvasWidth <= 0 || canvasHeight <= 0)                throw "Invalid dimensions for plot, width = " + canvasWidth + ", height = " + canvasHeight;        }        function resizeCanvas(c) {            // resizing should reset the state (excanvas seems to be            // buggy though)            if (c.width != canvasWidth)                c.width = canvasWidth;            if (c.height != canvasHeight)                c.height = canvasHeight;            // so try to get back to the initial state (even if it's            // gone now, this should be safe according to the spec)            var cctx = c.getContext("2d");            cctx.restore();            // and save again            cctx.save();        }        function setupCanvases() {            var reused,                existingCanvas = placeholder.children("canvas.base"),                existingOverlay = placeholder.children("canvas.overlay");            if (existingCanvas.length == 0 || existingOverlay == 0) {                // init everything                placeholder.html(""); // make sure placeholder is clear                placeholder.css({ padding: 0 }); // padding messes up the positioning                if (placeholder.css("position") == 'static')                    placeholder.css("position", "relative"); // for positioning labels and overlay                getCanvasDimensions();                canvas = makeCanvas(true, "base");                overlay = makeCanvas(false, "overlay"); // overlay canvas for interactive features                reused = false;            }            else {                // reuse existing elements                canvas = existingCanvas.get(0);                overlay = existingOverlay.get(0);                reused = true;            }            ctx = canvas.getContext("2d");            octx = overlay.getContext("2d");            // we include the canvas in the event holder too, because IE 7            // sometimes has trouble with the stacking order            eventHolder = $([overlay, canvas]);            if (reused) {                // run shutdown in the old plot object                placeholder.data("plot").shutdown();                // reset reused canvases                plot.resize();                // make sure overlay pixels are cleared (canvas is cleared when we redraw)                octx.clearRect(0, 0, canvasWidth, canvasHeight);                // then whack any remaining obvious garbage left                eventHolder.unbind();                placeholder.children().not([canvas, overlay]).remove();            }            // save in case we get replotted            placeholder.data("plot", plot);        }        function bindEvents() {            // bind events            if (options.grid.hoverable) {                eventHolder.mousemove(onMouseMove);                eventHolder.mouseleave(onMouseLeave);            }            if (options.grid.clickable)                eventHolder.click(onClick);            executeHooks(hooks.bindEvents, [eventHolder]);        }        function shutdown() {            if (redrawTimeout)                clearTimeout(redrawTimeout);            eventHolder.unbind("mousemove", onMouseMove);            eventHolder.unbind("mouseleave", onMouseLeave);            eventHolder.unbind("click", onClick);            executeHooks(hooks.shutdown, [eventHolder]);        }        function setTransformationHelpers(axis) {            // set helper functions on the axis, assumes plot area            // has been computed already            function identity(x) { return x; }            var s, m, t = axis.options.transform || identity,                it = axis.options.inverseTransform;            // precompute how much the axis is scaling a point            // in canvas space            if (axis.direction == "x") {                s = axis.scale = plotWidth / Math.abs(t(axis.max) - t(axis.min));                m = Math.min(t(axis.max), t(axis.min));            }            else {                s = axis.scale = plotHeight / Math.abs(t(axis.max) - t(axis.min));                s = -s;                m = Math.max(t(axis.max), t(axis.min));            }            // data point to canvas coordinate            if (t == identity) // slight optimization                axis.p2c = function (p) { return (p - m) * s; };            else                axis.p2c = function (p) { return (t(p) - m) * s; };            // canvas coordinate to data point            if (!it)                axis.c2p = function (c) { return m + c / s; };            else                axis.c2p = function (c) { return it(m + c / s); };        }        function measureTickLabels(axis) {            var opts = axis.options, i, ticks = axis.ticks || [], labels = [],                l, w = opts.labelWidth, h = opts.labelHeight, dummyDiv;            function makeDummyDiv(labels, width) {                return $('<div style="position:absolute;top:-10000px;' + width + 'font-size:smaller">' +                         '<div class="' + axis.direction + 'Axis ' + axis.direction + axis.n + 'Axis">'                         + labels.join("") + '</div></div>')                    .appendTo(placeholder);            }            if (axis.direction == "x") {                // to avoid measuring the widths of the labels (it's slow), we                // construct fixed-size boxes and put the labels inside                // them, we don't need the exact figures and the                // fixed-size box content is easy to center                if (w == null)                    w = Math.floor(canvasWidth / (ticks.length > 0 ? ticks.length : 1));                // measure x label heights                if (h == null) {                    labels = [];                    for (i = 0; i < ticks.length; ++i) {                        l = ticks[i].label;                        if (l)                            labels.push('<div class="tickLabel" style="float:left;width:' + w + 'px">' + l + '</div>');                    }                    if (labels.length > 0) {                        // stick them all in the same div and measure                        // collective height                        labels.push('<div style="clear:left"></div>');                        dummyDiv = makeDummyDiv(labels, "width:10000px;");                        h = dummyDiv.height();                        dummyDiv.remove();                    }                }            }            else if (w == null || h == null) {                // calculate y label dimensions                for (i = 0; i < ticks.length; ++i) {                    l = ticks[i].label;                    if (l)                        labels.push('<div class="tickLabel">' + l + '</div>');                }                if (labels.length > 0) {                    dummyDiv = makeDummyDiv(labels, "");                    if (w == null)                        w = dummyDiv.children().width();                    if (h == null)                        h = dummyDiv.find("div.tickLabel").height();                    dummyDiv.remove();                }            }            if (w == null)                w = 0;            if (h == null)                h = 0;            axis.labelWidth = w;            axis.labelHeight = h;        }        function allocateAxisBoxFirstPhase(axis) {            // find the bounding box of the axis by looking at label            // widths/heights and ticks, make room by diminishing the            // plotOffset            var lw = axis.labelWidth,                lh = axis.labelHeight,                pos = axis.options.position,                tickLength = axis.options.tickLength,                axismargin = options.grid.axisMargin,                padding = options.grid.labelMargin,                all = axis.direction == "x" ? xaxes : yaxes,                index;            // determine axis margin            var samePosition = $.grep(all, function (a) {                return a && a.options.position == pos && a.reserveSpace;            });            if ($.inArray(axis, samePosition) == samePosition.length - 1)                axismargin = 0; // outermost            // determine tick length - if we're innermost, we can use "full"            if (tickLength == null)                tickLength = "full";            var sameDirection = $.grep(all, function (a) {                return a && a.reserveSpace;            });            var innermost = $.inArray(axis, sameDirection) == 0;            if (!innermost && tickLength == "full")                tickLength = 5;            if (!isNaN(+tickLength))                padding += +tickLength;            // compute box            if (axis.direction == "x") {                lh += padding;                if (pos == "bottom") {                    plotOffset.bottom += lh + axismargin;                    axis.box = { top: canvasHeight - plotOffset.bottom, height: lh };                }                else {                    axis.box = { top: plotOffset.top + axismargin, height: lh };                    plotOffset.top += lh + axismargin;                }            }            else {                lw += padding;                if (pos == "left") {                    axis.box = { left: plotOffset.left + axismargin, width: lw };                    plotOffset.left += lw + axismargin;                }                else {                    plotOffset.right += lw + axismargin;                    axis.box = { left: canvasWidth - plotOffset.right, width: lw };                }            }             // save for future reference            axis.position = pos;            axis.tickLength = tickLength;            axis.box.padding = padding;            axis.innermost = innermost;        }        function allocateAxisBoxSecondPhase(axis) {            // set remaining bounding box coordinates            if (axis.direction == "x") {                axis.box.left = plotOffset.left;                axis.box.width = plotWidth;            }            else {                axis.box.top = plotOffset.top;                axis.box.height = plotHeight;            }        }        function setupGrid() {            var i, axes = allAxes();            // first calculate the plot and axis box dimensions            $.each(axes, function (_, axis) {                axis.show = axis.options.show;                if (axis.show == null)                    axis.show = axis.used; // by default an axis is visible if it's got data                axis.reserveSpace = axis.show || axis.options.reserveSpace;                setRange(axis);            });            allocatedAxes = $.grep(axes, function (axis) { return axis.reserveSpace; });            plotOffset.left = plotOffset.right = plotOffset.top = plotOffset.bottom = 0;            if (options.grid.show) {                $.each(allocatedAxes, function (_, axis) {                    // make the ticks                    setupTickGeneration(axis);                    setTicks(axis);                    snapRangeToTicks(axis, axis.ticks);                    // find labelWidth/Height for axis                    measureTickLabels(axis);                });                // with all dimensions in house, we can compute the                // axis boxes, start from the outside (reverse order)                for (i = allocatedAxes.length - 1; i >= 0; --i)                    allocateAxisBoxFirstPhase(allocatedAxes[i]);                // make sure we've got enough space for things that                // might stick out                var minMargin = options.grid.minBorderMargin;                if (minMargin == null) {                    minMargin = 0;                    for (i = 0; i < series.length; ++i)                        minMargin = Math.max(minMargin, series[i].points.radius + series[i].points.lineWidth/2);                }                for (var a in plotOffset) {                    plotOffset[a] += options.grid.borderWidth;                    plotOffset[a] = Math.max(minMargin, plotOffset[a]);                }            }            plotWidth = canvasWidth - plotOffset.left - plotOffset.right;            plotHeight = canvasHeight - plotOffset.bottom - plotOffset.top;            // now we got the proper plotWidth/Height, we can compute the scaling            $.each(axes, function (_, axis) {                setTransformationHelpers(axis);            });            if (options.grid.show) {                $.each(allocatedAxes, function (_, axis) {                    allocateAxisBoxSecondPhase(axis);                });                insertAxisLabels();            }            insertLegend();        }        function setRange(axis) {            var opts = axis.options,                min = +(opts.min != null ? opts.min : axis.datamin),                max = +(opts.max != null ? opts.max : axis.datamax),                delta = max - min;            if (delta == 0.0) {                // degenerate case                var widen = max == 0 ? 1 : 0.01;                if (opts.min == null)                    min -= widen;                // always widen max if we couldn't widen min to ensure we                // don't fall into min == max which doesn't work                if (opts.max == null || opts.min != null)                    max += widen;            }            else {                // consider autoscaling                var margin = opts.autoscaleMargin;                if (margin != null) {                    if (opts.min == null) {                        min -= delta * margin;                        // make sure we don't go below zero if all values                        // are positive                        if (min < 0 && axis.datamin != null && axis.datamin >= 0)                            min = 0;                    }                    if (opts.max == null) {                        max += delta * margin;                        if (max > 0 && axis.datamax != null && axis.datamax <= 0)                            max = 0;                    }                }            }            axis.min = min;            axis.max = max;        }        function setupTickGeneration(axis) {            var opts = axis.options;            // estimate number of ticks            var noTicks;            if (typeof opts.ticks == "number" && opts.ticks > 0)                noTicks = opts.ticks;            else                // heuristic based on the model a*sqrt(x) fitted to                // some data points that seemed reasonable                noTicks = 0.3 * Math.sqrt(axis.direction == "x" ? canvasWidth : canvasHeight);            var delta = (axis.max - axis.min) / noTicks,                size, generator, unit, formatter, i, magn, norm;            if (opts.mode == "time") {                // pretty handling of time                // map of app. size of time units in milliseconds                var timeUnitSize = {                    "second": 1000,                    "minute": 60 * 1000,                    "hour": 60 * 60 * 1000,                    "day": 24 * 60 * 60 * 1000,                    "month": 30 * 24 * 60 * 60 * 1000,                    "year": 365.2425 * 24 * 60 * 60 * 1000                };                // the allowed tick sizes, after 1 year we use                // an integer algorithm                var spec = [                    [1, "second"], [2, "second"], [5, "second"], [10, "second"],                    [30, "second"],                    [1, "minute"], [2, "minute"], [5, "minute"], [10, "minute"],                    [30, "minute"],                    [1, "hour"], [2, "hour"], [4, "hour"],                    [8, "hour"], [12, "hour"],                    [1, "day"], [2, "day"], [3, "day"],                    [0.25, "month"], [0.5, "month"], [1, "month"],                    [2, "month"], [3, "month"], [6, "month"],                    [1, "year"]                ];                var minSize = 0;                if (opts.minTickSize != null) {                    if (typeof opts.tickSize == "number")                        minSize = opts.tickSize;                    else                        minSize = opts.minTickSize[0] * timeUnitSize[opts.minTickSize[1]];                }                for (var i = 0; i < spec.length - 1; ++i)                    if (delta < (spec[i][0] * timeUnitSize[spec[i][1]]                                 + spec[i + 1][0] * timeUnitSize[spec[i + 1][1]]) / 2                       && spec[i][0] * timeUnitSize[spec[i][1]] >= minSize)                        break;                size = spec[i][0];                unit = spec[i][1];                // special-case the possibility of several years                if (unit == "year") {                    magn = Math.pow(10, Math.floor(Math.log(delta / timeUnitSize.year) / Math.LN10));                    norm = (delta / timeUnitSize.year) / magn;                    if (norm < 1.5)                        size = 1;                    else if (norm < 3)                        size = 2;                    else if (norm < 7.5)                        size = 5;                    else                        size = 10;                    size *= magn;                }                axis.tickSize = opts.tickSize || [size, unit];                generator = function(axis) {                    var ticks = [],                        tickSize = axis.tickSize[0], unit = axis.tickSize[1],                        d = new Date(axis.min);                    var step = tickSize * timeUnitSize[unit];                    if (unit == "second")                        d.setUTCSeconds(floorInBase(d.getUTCSeconds(), tickSize));                    if (unit == "minute")                        d.setUTCMinutes(floorInBase(d.getUTCMinutes(), tickSize));                    if (unit == "hour")                        d.setUTCHours(floorInBase(d.getUTCHours(), tickSize));                    if (unit == "month")                        d.setUTCMonth(floorInBase(d.getUTCMonth(), tickSize));                    if (unit == "year")                        d.setUTCFullYear(floorInBase(d.getUTCFullYear(), tickSize));                    // reset smaller components                    d.setUTCMilliseconds(0);                    if (step >= timeUnitSize.minute)                        d.setUTCSeconds(0);                    if (step >= timeUnitSize.hour)                        d.setUTCMinutes(0);                    if (step >= timeUnitSize.day)                        d.setUTCHours(0);                    if (step >= timeUnitSize.day * 4)                        d.setUTCDate(1);                    if (step >= timeUnitSize.year)                        d.setUTCMonth(0);                    var carry = 0, v = Number.NaN, prev;                    do {                        prev = v;                        v = d.getTime();                        ticks.push(v);                        if (unit == "month") {                            if (tickSize < 1) {                                // a bit complicated - we'll divide the month                                // up but we need to take care of fractions                                // so we don't end up in the middle of a day                                d.setUTCDate(1);                                var start = d.getTime();                                d.setUTCMonth(d.getUTCMonth() + 1);                                var end = d.getTime();                                d.setTime(v + carry * timeUnitSize.hour + (end - start) * tickSize);                                carry = d.getUTCHours();                                d.setUTCHours(0);                            }                            else                                d.setUTCMonth(d.getUTCMonth() + tickSize);                        }                        else if (unit == "year") {                            d.setUTCFullYear(d.getUTCFullYear() + tickSize);                        }                        else                            d.setTime(v + step);                    } while (v < axis.max && v != prev);                    return ticks;                };                formatter = function (v, axis) {                    var d = new Date(v);                    // first check global format                    if (opts.timeformat != null)                        return $.plot.formatDate(d, opts.timeformat, opts.monthNames);                    var t = axis.tickSize[0] * timeUnitSize[axis.tickSize[1]];                    var span = axis.max - axis.min;                    var suffix = (opts.twelveHourClock) ? " %p" : "";                    if (t < timeUnitSize.minute)                        fmt = "%h:%M:%S" + suffix;                    else if (t < timeUnitSize.day) {                        if (span < 2 * timeUnitSize.day)                            fmt = "%h:%M" + suffix;                        else                            fmt = "%b %d %h:%M" + suffix;                    }                    else if (t < timeUnitSize.month)                        fmt = "%b %d";                    else if (t < timeUnitSize.year) {                        if (span < timeUnitSize.year)                            fmt = "%b";                        else                            fmt = "%b %y";                    }                    else                        fmt = "%y";                    return $.plot.formatDate(d, fmt, opts.monthNames);                };            }            else {                // pretty rounding of base-10 numbers                var maxDec = opts.tickDecimals;                var dec = -Math.floor(Math.log(delta) / Math.LN10);                if (maxDec != null && dec > maxDec)                    dec = maxDec;                magn = Math.pow(10, -dec);                norm = delta / magn; // norm is between 1.0 and 10.0                if (norm < 1.5)                    size = 1;                else if (norm < 3) {                    size = 2;                    // special case for 2.5, requires an extra decimal                    if (norm > 2.25 && (maxDec == null || dec + 1 <= maxDec)) {                        size = 2.5;                        ++dec;                    }                }                else if (norm < 7.5)                    size = 5;                else                    size = 10;                size *= magn;                if (opts.minTickSize != null && size < opts.minTickSize)                    size = opts.minTickSize;                axis.tickDecimals = Math.max(0, maxDec != null ? maxDec : dec);                axis.tickSize = opts.tickSize || size;                generator = function (axis) {                    var ticks = [];                    // spew out all possible ticks                    var start = floorInBase(axis.min, axis.tickSize),                        i = 0, v = Number.NaN, prev;                    do {                        prev = v;                        v = start + i * axis.tickSize;                        ticks.push(v);                        ++i;                    } while (v < axis.max && v != prev);                    return ticks;                };                formatter = function (v, axis) {                    return v.toFixed(axis.tickDecimals);                };            }            if (opts.alignTicksWithAxis != null) {                var otherAxis = (axis.direction == "x" ? xaxes : yaxes)[opts.alignTicksWithAxis - 1];                if (otherAxis && otherAxis.used && otherAxis != axis) {                    // consider snapping min/max to outermost nice ticks                    var niceTicks = generator(axis);                    if (niceTicks.length > 0) {                        if (opts.min == null)                            axis.min = Math.min(axis.min, niceTicks[0]);                        if (opts.max == null && niceTicks.length > 1)                            axis.max = Math.max(axis.max, niceTicks[niceTicks.length - 1]);                    }                    generator = function (axis) {                        // copy ticks, scaled to this axis                        var ticks = [], v, i;                        for (i = 0; i < otherAxis.ticks.length; ++i) {                            v = (otherAxis.ticks[i].v - otherAxis.min) / (otherAxis.max - otherAxis.min);                            v = axis.min + v * (axis.max - axis.min);                            ticks.push(v);                        }                        return ticks;                    };                    // we might need an extra decimal since forced                    // ticks don't necessarily fit naturally                    if (axis.mode != "time" && opts.tickDecimals == null) {                        var extraDec = Math.max(0, -Math.floor(Math.log(delta) / Math.LN10) + 1),                            ts = generator(axis);                        // only proceed if the tick interval rounded                        // with an extra decimal doesn't give us a                        // zero at end                        if (!(ts.length > 1 && /\..*0$/.test((ts[1] - ts[0]).toFixed(extraDec))))                            axis.tickDecimals = extraDec;                    }                }            }            axis.tickGenerator = generator;            if ($.isFunction(opts.tickFormatter))                axis.tickFormatter = function (v, axis) { return "" + opts.tickFormatter(v, axis); };            else                axis.tickFormatter = formatter;        }        function setTicks(axis) {            var oticks = axis.options.ticks, ticks = [];            if (oticks == null || (typeof oticks == "number" && oticks > 0))                ticks = axis.tickGenerator(axis);            else if (oticks) {                if ($.isFunction(oticks))                    // generate the ticks                    ticks = oticks({ min: axis.min, max: axis.max });                else                    ticks = oticks;            }            // clean up/labelify the supplied ticks, copy them over            var i, v;            axis.ticks = [];            for (i = 0; i < ticks.length; ++i) {                var label = null;                var t = ticks[i];                if (typeof t == "object") {                    v = +t[0];                    if (t.length > 1)                        label = t[1];                }                else                    v = +t;                if (label == null)                    label = axis.tickFormatter(v, axis);                if (!isNaN(v))                    axis.ticks.push({ v: v, label: label });            }        }        function snapRangeToTicks(axis, ticks) {            if (axis.options.autoscaleMargin && ticks.length > 0) {                // snap to ticks                if (axis.options.min == null)                    axis.min = Math.min(axis.min, ticks[0].v);                if (axis.options.max == null && ticks.length > 1)                    axis.max = Math.max(axis.max, ticks[ticks.length - 1].v);            }        }        function draw() {            ctx.clearRect(0, 0, canvasWidth, canvasHeight);            var grid = options.grid;            // draw background, if any            if (grid.show && grid.backgroundColor)                drawBackground();            if (grid.show && !grid.aboveData)                drawGrid();            for (var i = 0; i < series.length; ++i) {                executeHooks(hooks.drawSeries, [ctx, series[i]]);                drawSeries(series[i]);            }            executeHooks(hooks.draw, [ctx]);            if (grid.show && grid.aboveData)                drawGrid();        }        function extractRange(ranges, coord) {            var axis, from, to, key, axes = allAxes();            for (i = 0; i < axes.length; ++i) {                axis = axes[i];                if (axis.direction == coord) {                    key = coord + axis.n + "axis";                    if (!ranges[key] && axis.n == 1)                        key = coord + "axis"; // support x1axis as xaxis                    if (ranges[key]) {                        from = ranges[key].from;                        to = ranges[key].to;                        break;                    }                }            }            // backwards-compat stuff - to be removed in future            if (!ranges[key]) {                axis = coord == "x" ? xaxes[0] : yaxes[0];                from = ranges[coord + "1"];                to = ranges[coord + "2"];            }            // auto-reverse as an added bonus            if (from != null && to != null && from > to) {                var tmp = from;                from = to;                to = tmp;            }            return { from: from, to: to, axis: axis };        }        function drawBackground() {            ctx.save();            ctx.translate(plotOffset.left, plotOffset.top);            ctx.fillStyle = getColorOrGradient(options.grid.backgroundColor, plotHeight, 0, "rgba(255, 255, 255, 0)");            ctx.fillRect(0, 0, plotWidth, plotHeight);            ctx.restore();        }        function drawGrid() {            var i;            ctx.save();            ctx.translate(plotOffset.left, plotOffset.top);            // draw markings            var markings = options.grid.markings;            if (markings) {                if ($.isFunction(markings)) {                    var axes = plot.getAxes();                    // xmin etc. is backwards compatibility, to be                    // removed in the future                    axes.xmin = axes.xaxis.min;                    axes.xmax = axes.xaxis.max;                    axes.ymin = axes.yaxis.min;                    axes.ymax = axes.yaxis.max;                    markings = markings(axes);                }                for (i = 0; i < markings.length; ++i) {                    var m = markings[i],                        xrange = extractRange(m, "x"),                        yrange = extractRange(m, "y");                    // fill in missing                    if (xrange.from == null)                        xrange.from = xrange.axis.min;                    if (xrange.to == null)                        xrange.to = xrange.axis.max;                    if (yrange.from == null)                        yrange.from = yrange.axis.min;                    if (yrange.to == null)                        yrange.to = yrange.axis.max;                    // clip                    if (xrange.to < xrange.axis.min || xrange.from > xrange.axis.max ||                        yrange.to < yrange.axis.min || yrange.from > yrange.axis.max)                        continue;                    xrange.from = Math.max(xrange.from, xrange.axis.min);                    xrange.to = Math.min(xrange.to, xrange.axis.max);                    yrange.from = Math.max(yrange.from, yrange.axis.min);                    yrange.to = Math.min(yrange.to, yrange.axis.max);                    if (xrange.from == xrange.to && yrange.from == yrange.to)                        continue;                    // then draw                    xrange.from = xrange.axis.p2c(xrange.from);                    xrange.to = xrange.axis.p2c(xrange.to);                    yrange.from = yrange.axis.p2c(yrange.from);                    yrange.to = yrange.axis.p2c(yrange.to);                    if (xrange.from == xrange.to || yrange.from == yrange.to) {                        // draw line                        ctx.beginPath();                        ctx.strokeStyle = m.color || options.grid.markingsColor;                        ctx.lineWidth = m.lineWidth || options.grid.markingsLineWidth;                        ctx.moveTo(xrange.from, yrange.from);                        ctx.lineTo(xrange.to, yrange.to);                        ctx.stroke();                    }                    else {                        // fill area                        ctx.fillStyle = m.color || options.grid.markingsColor;                        ctx.fillRect(xrange.from, yrange.to,                                     xrange.to - xrange.from,                                     yrange.from - yrange.to);                    }                }            }            // draw the ticks            var axes = allAxes(), bw = options.grid.borderWidth;            for (var j = 0; j < axes.length; ++j) {                var axis = axes[j], box = axis.box,                    t = axis.tickLength, x, y, xoff, yoff;                if (!axis.show || axis.ticks.length == 0)                    continue                ctx.strokeStyle = axis.options.tickColor || $.color.parse(axis.options.color).scale('a', 0.22).toString();                ctx.lineWidth = 1;                // find the edges                if (axis.direction == "x") {                    x = 0;                    if (t == "full")                        y = (axis.position == "top" ? 0 : plotHeight);                    else                        y = box.top - plotOffset.top + (axis.position == "top" ? box.height : 0);                }                else {                    y = 0;                    if (t == "full")                        x = (axis.position == "left" ? 0 : plotWidth);                    else                        x = box.left - plotOffset.left + (axis.position == "left" ? box.width : 0);                }                // draw tick bar                if (!axis.innermost) {                    ctx.beginPath();                    xoff = yoff = 0;                    if (axis.direction == "x")                        xoff = plotWidth;                    else                        yoff = plotHeight;                    if (ctx.lineWidth == 1) {                        x = Math.floor(x) + 0.5;                        y = Math.floor(y) + 0.5;                    }                    ctx.moveTo(x, y);                    ctx.lineTo(x + xoff, y + yoff);                    ctx.stroke();                }                // draw ticks                ctx.beginPath();                for (i = 0; i < axis.ticks.length; ++i) {                    var v = axis.ticks[i].v;                    xoff = yoff = 0;                    if (v < axis.min || v > axis.max                        // skip those lying on the axes if we got a border                        || (t == "full" && bw > 0                            && (v == axis.min || v == axis.max)))                        continue;                    if (axis.direction == "x") {                        x = axis.p2c(v);                        yoff = t == "full" ? -plotHeight : t;                        if (axis.position == "top")                            yoff = -yoff;                    }                    else {                        y = axis.p2c(v);                        xoff = t == "full" ? -plotWidth : t;                        if (axis.position == "left")                            xoff = -xoff;                    }                    if (ctx.lineWidth == 1) {                        if (axis.direction == "x")                            x = Math.floor(x) + 0.5;                        else                            y = Math.floor(y) + 0.5;                    }                    ctx.moveTo(x, y);                    ctx.lineTo(x + xoff, y + yoff);                }                ctx.stroke();            }            // draw border            if (bw) {                ctx.lineWidth = bw;                ctx.strokeStyle = options.grid.borderColor;                ctx.strokeRect(-bw/2, -bw/2, plotWidth + bw, plotHeight + bw);            }            ctx.restore();        }        function insertAxisLabels() {            placeholder.find(".tickLabels").remove();            var html = ['<div class="tickLabels" style="font-size:smaller">'];            var axes = allAxes();            for (var j = 0; j < axes.length; ++j) {                var axis = axes[j], box = axis.box;                if (!axis.show)                    continue;                //debug: html.push('<div style="position:absolute;opacity:0.10;background-color:red;left:' + box.left + 'px;top:' + box.top + 'px;width:' + box.width +  'px;height:' + box.height + 'px"></div>')                html.push('<div class="' + axis.direction + 'Axis ' + axis.direction + axis.n + 'Axis" style="color:' + axis.options.color + '">');                for (var i = 0; i < axis.ticks.length; ++i) {                    var tick = axis.ticks[i];                    if (!tick.label || tick.v < axis.min || tick.v > axis.max)                        continue;                    var pos = {}, align;                    if (axis.direction == "x") {                        align = "center";                        pos.left = Math.round(plotOffset.left + axis.p2c(tick.v) - axis.labelWidth/2);                        if (axis.position == "bottom")                            pos.top = box.top + box.padding;                        else                            pos.bottom = canvasHeight - (box.top + box.height - box.padding);                    }                    else {                        pos.top = Math.round(plotOffset.top + axis.p2c(tick.v) - axis.labelHeight/2);                        if (axis.position == "left") {                            pos.right = canvasWidth - (box.left + box.width - box.padding)                            align = "right";                        }                        else {                            pos.left = box.left + box.padding;                            align = "left";                        }                    }                    pos.width = axis.labelWidth;                    var style = ["position:absolute", "text-align:" + align ];                    for (var a in pos)                        style.push(a + ":" + pos[a] + "px")                    html.push('<div class="tickLabel" style="' + style.join(';') + '">' + tick.label + '</div>');                }                html.push('</div>');            }            html.push('</div>');            placeholder.append(html.join(""));        }        function drawSeries(series) {            if (series.lines.show)                drawSeriesLines(series);            if (series.bars.show)                drawSeriesBars(series);            if (series.points.show)                drawSeriesPoints(series);        }        function drawSeriesLines(series) {            function plotLine(datapoints, xoffset, yoffset, axisx, axisy) {                var points = datapoints.points,                    ps = datapoints.pointsize,                    prevx = null, prevy = null;                ctx.beginPath();                for (var i = ps; i < points.length; i += ps) {                    var x1 = points[i - ps], y1 = points[i - ps + 1],                        x2 = points[i], y2 = points[i + 1];                    if (x1 == null || x2 == null)                        continue;                    // clip with ymin                    if (y1 <= y2 && y1 < axisy.min) {                        if (y2 < axisy.min)                            continue;   // line segment is outside                        // compute new intersection point                        x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;                        y1 = axisy.min;                    }                    else if (y2 <= y1 && y2 < axisy.min) {                        if (y1 < axisy.min)                            continue;                        x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;                        y2 = axisy.min;                    }                    // clip with ymax                    if (y1 >= y2 && y1 > axisy.max) {                        if (y2 > axisy.max)                            continue;                        x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;                        y1 = axisy.max;                    }                    else if (y2 >= y1 && y2 > axisy.max) {                        if (y1 > axisy.max)                            continue;                        x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;                        y2 = axisy.max;                    }                    // clip with xmin                    if (x1 <= x2 && x1 < axisx.min) {                        if (x2 < axisx.min)                            continue;                        y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;                        x1 = axisx.min;                    }                    else if (x2 <= x1 && x2 < axisx.min) {                        if (x1 < axisx.min)                            continue;                        y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;                        x2 = axisx.min;                    }                    // clip with xmax                    if (x1 >= x2 && x1 > axisx.max) {                        if (x2 > axisx.max)                            continue;                        y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;                        x1 = axisx.max;                    }                    else if (x2 >= x1 && x2 > axisx.max) {                        if (x1 > axisx.max)                            continue;                        y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;                        x2 = axisx.max;                    }                    if (x1 != prevx || y1 != prevy)                        ctx.moveTo(axisx.p2c(x1) + xoffset, axisy.p2c(y1) + yoffset);                    prevx = x2;                    prevy = y2;                    ctx.lineTo(axisx.p2c(x2) + xoffset, axisy.p2c(y2) + yoffset);                }                ctx.stroke();            }            function plotLineArea(datapoints, axisx, axisy) {                var points = datapoints.points,                    ps = datapoints.pointsize,                    bottom = Math.min(Math.max(0, axisy.min), axisy.max),                    i = 0, top, areaOpen = false,                    ypos = 1, segmentStart = 0, segmentEnd = 0;                // we process each segment in two turns, first forward                // direction to sketch out top, then once we hit the                // end we go backwards to sketch the bottom                while (true) {                    if (ps > 0 && i > points.length + ps)                        break;                    i += ps; // ps is negative if going backwards                    var x1 = points[i - ps],                        y1 = points[i - ps + ypos],                        x2 = points[i], y2 = points[i + ypos];                    if (areaOpen) {                        if (ps > 0 && x1 != null && x2 == null) {                            // at turning point                            segmentEnd = i;                            ps = -ps;                            ypos = 2;                            continue;                        }                        if (ps < 0 && i == segmentStart + ps) {                            // done with the reverse sweep                            ctx.fill();                            areaOpen = false;                            ps = -ps;                            ypos = 1;                            i = segmentStart = segmentEnd + ps;                            continue;                        }                    }                    if (x1 == null || x2 == null)                        continue;                    // clip x values                    // clip with xmin                    if (x1 <= x2 && x1 < axisx.min) {                        if (x2 < axisx.min)                            continue;                        y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;                        x1 = axisx.min;                    }                    else if (x2 <= x1 && x2 < axisx.min) {                        if (x1 < axisx.min)                            continue;                        y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;                        x2 = axisx.min;                    }                    // clip with xmax                    if (x1 >= x2 && x1 > axisx.max) {                        if (x2 > axisx.max)                            continue;                        y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;                        x1 = axisx.max;                    }                    else if (x2 >= x1 && x2 > axisx.max) {                        if (x1 > axisx.max)                            continue;                        y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;                        x2 = axisx.max;                    }                    if (!areaOpen) {                        // open area                        ctx.beginPath();                        ctx.moveTo(axisx.p2c(x1), axisy.p2c(bottom));                        areaOpen = true;                    }                    // now first check the case where both is outside                    if (y1 >= axisy.max && y2 >= axisy.max) {                        ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.max));                        ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.max));                        continue;                    }                    else if (y1 <= axisy.min && y2 <= axisy.min) {                        ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.min));                        ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.min));                        continue;                    }                    // else it's a bit more complicated, there might                    // be a flat maxed out rectangle first, then a                    // triangular cutout or reverse; to find these                    // keep track of the current x values                    var x1old = x1, x2old = x2;                    // clip the y values, without shortcutting, we                    // go through all cases in turn                    // clip with ymin                    if (y1 <= y2 && y1 < axisy.min && y2 >= axisy.min) {                        x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;                        y1 = axisy.min;                    }                    else if (y2 <= y1 && y2 < axisy.min && y1 >= axisy.min) {                        x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;                        y2 = axisy.min;                    }                    // clip with ymax                    if (y1 >= y2 && y1 > axisy.max && y2 <= axisy.max) {                        x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;                        y1 = axisy.max;                    }                    else if (y2 >= y1 && y2 > axisy.max && y1 <= axisy.max) {                        x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;                        y2 = axisy.max;                    }                    // if the x value was changed we got a rectangle                    // to fill                    if (x1 != x1old) {                        ctx.lineTo(axisx.p2c(x1old), axisy.p2c(y1));                        // it goes to (x1, y1), but we fill that below                    }                    // fill triangular section, this sometimes result                    // in redundant points if (x1, y1) hasn't changed                    // from previous line to, but we just ignore that                    ctx.lineTo(axisx.p2c(x1), axisy.p2c(y1));                    ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));                    // fill the other rectangle if it's there                    if (x2 != x2old) {                        ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));                        ctx.lineTo(axisx.p2c(x2old), axisy.p2c(y2));                    }                }            }            ctx.save();            ctx.translate(plotOffset.left, plotOffset.top);            ctx.lineJoin = "round";            var lw = series.lines.lineWidth,                sw = series.shadowSize;            // FIXME: consider another form of shadow when filling is turned on            if (lw > 0 && sw > 0) {                // draw shadow as a thick and thin line with transparency                ctx.lineWidth = sw;                ctx.strokeStyle = "rgba(0,0,0,0.1)";                // position shadow at angle from the mid of line                var angle = Math.PI/18;                plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/2), Math.cos(angle) * (lw/2 + sw/2), series.xaxis, series.yaxis);                ctx.lineWidth = sw/2;                plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/4), Math.cos(angle) * (lw/2 + sw/4), series.xaxis, series.yaxis);            }            ctx.lineWidth = lw;            ctx.strokeStyle = series.color;            var fillStyle = getFillStyle(series.lines, series.color, 0, plotHeight);            if (fillStyle) {                ctx.fillStyle = fillStyle;                plotLineArea(series.datapoints, series.xaxis, series.yaxis);            }            if (lw > 0)                plotLine(series.datapoints, 0, 0, series.xaxis, series.yaxis);            ctx.restore();        }        function drawSeriesPoints(series) {            function plotPoints(datapoints, radius, fillStyle, offset, shadow, axisx, axisy, symbol) {                var points = datapoints.points, ps = datapoints.pointsize;                for (var i = 0; i < points.length; i += ps) {                    var x = points[i], y = points[i + 1];                    if (x == null || x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)                        continue;                    ctx.beginPath();                    x = axisx.p2c(x);                    y = axisy.p2c(y) + offset;                    if (symbol == "circle")                        ctx.arc(x, y, radius, 0, shadow ? Math.PI : Math.PI * 2, false);                    else                        symbol(ctx, x, y, radius, shadow);                    ctx.closePath();                    if (fillStyle) {                        ctx.fillStyle = fillStyle;                        ctx.fill();                    }                    ctx.stroke();                }            }            ctx.save();            ctx.translate(plotOffset.left, plotOffset.top);            var lw = series.points.lineWidth,                sw = series.shadowSize,                radius = series.points.radius,                symbol = series.points.symbol;            if (lw > 0 && sw > 0) {                // draw shadow in two steps                var w = sw / 2;                ctx.lineWidth = w;                ctx.strokeStyle = "rgba(0,0,0,0.1)";                plotPoints(series.datapoints, radius, null, w + w/2, true,                           series.xaxis, series.yaxis, symbol);                ctx.strokeStyle = "rgba(0,0,0,0.2)";                plotPoints(series.datapoints, radius, null, w/2, true,                           series.xaxis, series.yaxis, symbol);            }            ctx.lineWidth = lw;            ctx.strokeStyle = series.color;            plotPoints(series.datapoints, radius,                       getFillStyle(series.points, series.color), 0, false,                       series.xaxis, series.yaxis, symbol);            ctx.restore();        }        function drawBar(x, y, b, barLeft, barRight, offset, fillStyleCallback, axisx, axisy, c, horizontal, lineWidth) {            var left, right, bottom, top,                drawLeft, drawRight, drawTop, drawBottom,                tmp;            // in horizontal mode, we start the bar from the left            // instead of from the bottom so it appears to be            // horizontal rather than vertical            if (horizontal) {                drawBottom = drawRight = drawTop = true;                drawLeft = false;                left = b;                right = x;                top = y + barLeft;                bottom = y + barRight;                // account for negative bars                if (right < left) {                    tmp = right;                    right = left;                    left = tmp;                    drawLeft = true;                    drawRight = false;                }            }            else {                drawLeft = drawRight = drawTop = true;                drawBottom = false;                left = x + barLeft;                right = x + barRight;                bottom = b;                top = y;                // account for negative bars                if (top < bottom) {                    tmp = top;                    top = bottom;                    bottom = tmp;                    drawBottom = true;                    drawTop = false;                }            }            // clip            if (right < axisx.min || left > axisx.max ||                top < axisy.min || bottom > axisy.max)                return;            if (left < axisx.min) {                left = axisx.min;                drawLeft = false;            }            if (right > axisx.max) {                right = axisx.max;                drawRight = false;            }            if (bottom < axisy.min) {                bottom = axisy.min;                drawBottom = false;            }            if (top > axisy.max) {                top = axisy.max;                drawTop = false;            }            left = axisx.p2c(left);            bottom = axisy.p2c(bottom);            right = axisx.p2c(right);            top = axisy.p2c(top);            // fill the bar            if (fillStyleCallback) {                c.beginPath();                c.moveTo(left, bottom);                c.lineTo(left, top);                c.lineTo(right, top);                c.lineTo(right, bottom);                c.fillStyle = fillStyleCallback(bottom, top);                c.fill();            }            // draw outline            if (lineWidth > 0 && (drawLeft || drawRight || drawTop || drawBottom)) {                c.beginPath();                // FIXME: inline moveTo is buggy with excanvas                c.moveTo(left, bottom + offset);                if (drawLeft)                    c.lineTo(left, top + offset);                else                    c.moveTo(left, top + offset);                if (drawTop)                    c.lineTo(right, top + offset);                else                    c.moveTo(right, top + offset);                if (drawRight)                    c.lineTo(right, bottom + offset);                else                    c.moveTo(right, bottom + offset);                if (drawBottom)                    c.lineTo(left, bottom + offset);                else                    c.moveTo(left, bottom + offset);                c.stroke();            }        }        function drawSeriesBars(series) {            function plotBars(datapoints, barLeft, barRight, offset, fillStyleCallback, axisx, axisy) {                var points = datapoints.points, ps = datapoints.pointsize;                for (var i = 0; i < points.length; i += ps) {                    if (points[i] == null)                        continue;                    drawBar(points[i], points[i + 1], points[i + 2], barLeft, barRight, offset, fillStyleCallback, axisx, axisy, ctx, series.bars.horizontal, series.bars.lineWidth);                }            }            ctx.save();            ctx.translate(plotOffset.left, plotOffset.top);            // FIXME: figure out a way to add shadows (for instance along the right edge)            ctx.lineWidth = series.bars.lineWidth;            ctx.strokeStyle = series.color;            var barLeft = series.bars.align == "left" ? 0 : -series.bars.barWidth/2;            var fillStyleCallback = series.bars.fill ? function (bottom, top) { return getFillStyle(series.bars, series.color, bottom, top); } : null;            plotBars(series.datapoints, barLeft, barLeft + series.bars.barWidth, 0, fillStyleCallback, series.xaxis, series.yaxis);            ctx.restore();        }        function getFillStyle(filloptions, seriesColor, bottom, top) {            var fill = filloptions.fill;            if (!fill)                return null;            if (filloptions.fillColor)                return getColorOrGradient(filloptions.fillColor, bottom, top, seriesColor);            var c = $.color.parse(seriesColor);            c.a = typeof fill == "number" ? fill : 0.4;            c.normalize();            return c.toString();        }        function insertLegend() {            placeholder.find(".legend").remove();            if (!options.legend.show)                return;            var fragments = [], rowStarted = false,                lf = options.legend.labelFormatter, s, label;            for (var i = 0; i < series.length; ++i) {                s = series[i];                label = s.label;                if (!label)                    continue;                if (i % options.legend.noColumns == 0) {                    if (rowStarted)                        fragments.push('</tr>');                    fragments.push('<tr>');                    rowStarted = true;                }                if (lf)                    label = lf(label, s);                fragments.push(                    '<td class="legendColorBox"><div style="border:1px solid ' + options.legend.labelBoxBorderColor + ';padding:1px"><div style="width:4px;height:0;border:5px solid ' + s.color + ';overflow:hidden"></div></div></td>' +                    '<td class="legendLabel">' + label + '</td>');            }            if (rowStarted)                fragments.push('</tr>');            if (fragments.length == 0)                return;            var table = '<table style="font-size:smaller;color:' + options.grid.color + '">' + fragments.join("") + '</table>';            if (options.legend.container != null)                $(options.legend.container).html(table);            else {                var pos = "",                    p = options.legend.position,                    m = options.legend.margin;                if (m[0] == null)                    m = [m, m];                if (p.charAt(0) == "n")                    pos += 'top:' + (m[1] + plotOffset.top) + 'px;';                else if (p.charAt(0) == "s")                    pos += 'bottom:' + (m[1] + plotOffset.bottom) + 'px;';                if (p.charAt(1) == "e")                    pos += 'right:' + (m[0] + plotOffset.right) + 'px;';                else if (p.charAt(1) == "w")                    pos += 'left:' + (m[0] + plotOffset.left) + 'px;';                var legend = $('<div class="legend">' + table.replace('style="', 'style="position:absolute;' + pos +';') + '</div>').appendTo(placeholder);                if (options.legend.backgroundOpacity != 0.0) {                    // put in the transparent background                    // separately to avoid blended labels and                    // label boxes                    var c = options.legend.backgroundColor;                    if (c == null) {                        c = options.grid.backgroundColor;                        if (c && typeof c == "string")                            c = $.color.parse(c);                        else                            c = $.color.extract(legend, 'background-color');                        c.a = 1;                        c = c.toString();                    }                    var div = legend.children();                    $('<div style="position:absolute;width:' + div.width() + 'px;height:' + div.height() + 'px;' + pos +'background-color:' + c + ';"> </div>').prependTo(legend).css('opacity', options.legend.backgroundOpacity);                }            }        }        // interactive features        var highlights = [],            redrawTimeout = null;        // returns the data item the mouse is over, or null if none is found        function findNearbyItem(mouseX, mouseY, seriesFilter) {            var maxDistance = options.grid.mouseActiveRadius,                smallestDistance = maxDistance * maxDistance + 1,                item = null, foundPoint = false, i, j;            for (i = series.length - 1; i >= 0; --i) {                if (!seriesFilter(series[i]))                    continue;                var s = series[i],                    axisx = s.xaxis,                    axisy = s.yaxis,                    points = s.datapoints.points,                    ps = s.datapoints.pointsize,                    mx = axisx.c2p(mouseX), // precompute some stuff to make the loop faster                    my = axisy.c2p(mouseY),                    maxx = maxDistance / axisx.scale,                    maxy = maxDistance / axisy.scale;                // with inverse transforms, we can't use the maxx/maxy                // optimization, sadly                if (axisx.options.inverseTransform)                    maxx = Number.MAX_VALUE;                if (axisy.options.inverseTransform)                    maxy = Number.MAX_VALUE;                if (s.lines.show || s.points.show) {                    for (j = 0; j < points.length; j += ps) {                        var x = points[j], y = points[j + 1];                        if (x == null)                            continue;                        // For points and lines, the cursor must be within a                        // certain distance to the data point                        if (x - mx > maxx || x - mx < -maxx ||                            y - my > maxy || y - my < -maxy)                            continue;                        // We have to calculate distances in pixels, not in                        // data units, because the scales of the axes may be different                        var dx = Math.abs(axisx.p2c(x) - mouseX),                            dy = Math.abs(axisy.p2c(y) - mouseY),                            dist = dx * dx + dy * dy; // we save the sqrt                        // use <= to ensure last point takes precedence                        // (last generally means on top of)                        if (dist < smallestDistance) {                            smallestDistance = dist;                            item = [i, j / ps];                        }                    }                }                if (s.bars.show && !item) { // no other point can be nearby                    var barLeft = s.bars.align == "left" ? 0 : -s.bars.barWidth/2,                        barRight = barLeft + s.bars.barWidth;                    for (j = 0; j < points.length; j += ps) {                        var x = points[j], y = points[j + 1], b = points[j + 2];                        if (x == null)                            continue;                        // for a bar graph, the cursor must be inside the bar                        if (series[i].bars.horizontal ?                            (mx <= Math.max(b, x) && mx >= Math.min(b, x) &&                             my >= y + barLeft && my <= y + barRight) :                            (mx >= x + barLeft && mx <= x + barRight &&                             my >= Math.min(b, y) && my <= Math.max(b, y)))                                item = [i, j / ps];                    }                }            }            if (item) {                i = item[0];                j = item[1];                ps = series[i].datapoints.pointsize;                return { datapoint: series[i].datapoints.points.slice(j * ps, (j + 1) * ps),                         dataIndex: j,                         series: series[i],                         seriesIndex: i };            }            return null;        }        function onMouseMove(e) {            if (options.grid.hoverable)                triggerClickHoverEvent("plothover", e,                                       function (s) { return s["hoverable"] != false; });        }        function onMouseLeave(e) {            if (options.grid.hoverable)                triggerClickHoverEvent("plothover", e,                                       function (s) { return false; });        }        function onClick(e) {            triggerClickHoverEvent("plotclick", e,                                   function (s) { return s["clickable"] != false; });        }        // trigger click or hover event (they send the same parameters        // so we share their code)        function triggerClickHoverEvent(eventname, event, seriesFilter) {            var offset = eventHolder.offset(),                canvasX = event.pageX - offset.left - plotOffset.left,                canvasY = event.pageY - offset.top - plotOffset.top,            pos = canvasToAxisCoords({ left: canvasX, top: canvasY });            pos.pageX = event.pageX;            pos.pageY = event.pageY;            var item = findNearbyItem(canvasX, canvasY, seriesFilter);            if (item) {                // fill in mouse pos for any listeners out there                item.pageX = parseInt(item.series.xaxis.p2c(item.datapoint[0]) + offset.left + plotOffset.left);                item.pageY = parseInt(item.series.yaxis.p2c(item.datapoint[1]) + offset.top + plotOffset.top);            }            if (options.grid.autoHighlight) {                // clear auto-highlights                for (var i = 0; i < highlights.length; ++i) {                    var h = highlights[i];                    if (h.auto == eventname &&                        !(item && h.series == item.series &&                          h.point[0] == item.datapoint[0] &&                          h.point[1] == item.datapoint[1]))                        unhighlight(h.series, h.point);                }                if (item)                    highlight(item.series, item.datapoint, eventname);            }            placeholder.trigger(eventname, [ pos, item ]);        }        function triggerRedrawOverlay() {            if (!redrawTimeout)                redrawTimeout = setTimeout(drawOverlay, 30);        }        function drawOverlay() {            redrawTimeout = null;            // draw highlights            octx.save();            octx.clearRect(0, 0, canvasWidth, canvasHeight);            octx.translate(plotOffset.left, plotOffset.top);            var i, hi;            for (i = 0; i < highlights.length; ++i) {                hi = highlights[i];                if (hi.series.bars.show)                    drawBarHighlight(hi.series, hi.point);                else                    drawPointHighlight(hi.series, hi.point);            }            octx.restore();            executeHooks(hooks.drawOverlay, [octx]);        }        function highlight(s, point, auto) {            if (typeof s == "number")                s = series[s];            if (typeof point == "number") {                var ps = s.datapoints.pointsize;                point = s.datapoints.points.slice(ps * point, ps * (point + 1));            }            var i = indexOfHighlight(s, point);            if (i == -1) {                highlights.push({ series: s, point: point, auto: auto });                triggerRedrawOverlay();            }            else if (!auto)                highlights[i].auto = false;        }        function unhighlight(s, point) {            if (s == null && point == null) {                highlights = [];                triggerRedrawOverlay();            }            if (typeof s == "number")                s = series[s];            if (typeof point == "number")                point = s.data[point];            var i = indexOfHighlight(s, point);            if (i != -1) {                highlights.splice(i, 1);                triggerRedrawOverlay();            }        }        function indexOfHighlight(s, p) {            for (var i = 0; i < highlights.length; ++i) {                var h = highlights[i];                if (h.series == s && h.point[0] == p[0]                    && h.point[1] == p[1])                    return i;            }            return -1;        }        function drawPointHighlight(series, point) {            var x = point[0], y = point[1],                axisx = series.xaxis, axisy = series.yaxis;            if (x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)                return;            var pointRadius = series.points.radius + series.points.lineWidth / 2;            octx.lineWidth = pointRadius;            octx.strokeStyle = $.color.parse(series.color).scale('a', 0.5).toString();            var radius = 1.5 * pointRadius,                x = axisx.p2c(x),                y = axisy.p2c(y);            octx.beginPath();            if (series.points.symbol == "circle")                octx.arc(x, y, radius, 0, 2 * Math.PI, false);            else                series.points.symbol(octx, x, y, radius, false);            octx.closePath();            octx.stroke();        }        function drawBarHighlight(series, point) {            octx.lineWidth = series.bars.lineWidth;            octx.strokeStyle = $.color.parse(series.color).scale('a', 0.5).toString();            var fillStyle = $.color.parse(series.color).scale('a', 0.5).toString();            var barLeft = series.bars.align == "left" ? 0 : -series.bars.barWidth/2;            drawBar(point[0], point[1], point[2] || 0, barLeft, barLeft + series.bars.barWidth,                    0, function () { return fillStyle; }, series.xaxis, series.yaxis, octx, series.bars.horizontal, series.bars.lineWidth);        }        function getColorOrGradient(spec, bottom, top, defaultColor) {            if (typeof spec == "string")                return spec;            else {                // assume this is a gradient spec; IE currently only                // supports a simple vertical gradient properly, so that's                // what we support too                var gradient = ctx.createLinearGradient(0, top, 0, bottom);                for (var i = 0, l = spec.colors.length; i < l; ++i) {                    var c = spec.colors[i];                    if (typeof c != "string") {                        var co = $.color.parse(defaultColor);                        if (c.brightness != null)                            co = co.scale('rgb', c.brightness)                        if (c.opacity != null)                            co.a *= c.opacity;                        c = co.toString();                    }                    gradient.addColorStop(i / (l - 1), c);                }                return gradient;            }        }    }    $.plot = function(placeholder, data, options) {        //var t0 = new Date();        var plot = new Plot($(placeholder), data, options, $.plot.plugins);        //(window.console ? console.log : alert)("time used (msecs): " + ((new Date()).getTime() - t0.getTime()));        return plot;    };    $.plot.version = "0.7";    $.plot.plugins = [];    // returns a string with the date d formatted according to fmt    $.plot.formatDate = function(d, fmt, monthNames) {        var leftPad = function(n) {            n = "" + n;            return n.length == 1 ? "0" + n : n;        };        var r = [];        var escape = false, padNext = false;        var hours = d.getUTCHours();        var isAM = hours < 12;        if (monthNames == null)            monthNames = ["1月", "2月", "3月", "4月", "5月", "6月", "7月", "8月", "9月", "10月", "11月", "12月"];        if (fmt.search(/%p|%P/) != -1) {            if (hours > 12) {                hours = hours - 12;            } else if (hours == 0) {                hours = 12;            }        }        for (var i = 0; i < fmt.length; ++i) {            var c = fmt.charAt(i);            if (escape) {                switch (c) {                case 'h': c = "" + hours; break;                case 'H': c = leftPad(hours); break;                case 'M': c = leftPad(d.getUTCMinutes()); break;                case 'S': c = leftPad(d.getUTCSeconds()); break;                case 'd': c = "" + d.getUTCDate(); break;                case 'm': c = "" + (d.getUTCMonth() + 1); break;                case 'y': c = "" + d.getUTCFullYear(); break;                case 'b': c = "" + monthNames[d.getUTCMonth()]; break;                case 'p': c = (isAM) ? ("" + "am") : ("" + "pm"); break;                case 'P': c = (isAM) ? ("" + "AM") : ("" + "PM"); break;                case '0': c = ""; padNext = true; break;                }                if (c && padNext) {                    c = leftPad(c);                    padNext = false;                }                r.push(c);                if (!padNext)                    escape = false;            }            else {                if (c == "%")                    escape = true;                else                    r.push(c);            }        }        return r.join("");    };    // round to nearby lower multiple of base    function floorInBase(n, base) {        return base * Math.floor(n / base);    }})(jQuery);
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